MENUBUTTON(9) MENUBUTTON(9) NAME menubutton - Create and manipulate menubutton widgets SYNOPSIS menubutton pathName ?options? STANDARD OPTIONS -activebackground -borderwidth -padx -activeforeground -font -pady -anchor -foreground -relief -background -image -text -bitmap -justify -underline WIDGET-SPECIFIC OPTIONS -height state Specifies a desired height for the menubutton. If this option is not specified, the menubutton's desired height is computed from the size of the image or bitmap or text being displayed in it. -menu widgetname Specifies the path name of the menu associated with this menubutton. The menu must be a child of the menubutton. -state state Specifies one of three states for the menubutton: nor- mal, active, or disabled. In normal state the menubut- ton is displayed using the foreground and background options. The active state is typically used when the pointer is over the menubutton. In active state the menubutton is displayed using the activeForeground and activeBackground options. Disabled state means that the menubutton should be insensitive: the default bindings will refuse to activate the widget and will ignore mouse button presses. In this state the dis- abledForeground and background options determine how the button is displayed. -width dist Specifies a desired width for the menubutton. If this option is not specified, the menubutton's desired width is computed from the size of the image or bitmap or text being displayed in it. INTRODUCTION The menubutton command creates a new window (given by the pathName argument) and makes it into a menubutton widget. Additional options, described above, may be specified on the command line or in the option database to configure aspects Page 1 Plan 9 (printed 12/21/24) MENUBUTTON(9) MENUBUTTON(9) of the menubutton such as its colors, font, text, and ini- tial relief. The menubutton command returns its pathName argument. At the time this command is invoked, there must not exist a window named pathName, but pathName's parent must exist. A menubutton is a widget that displays a textual string, bitmap, or image and is associated with a menu widget. If text is displayed, it must all be in a single font, but it can occupy multiple lines on the screen (if it contains new- lines) and one of the characters may optionally be under- lined using the underline option. In normal usage, pressing mouse button 1 over the menubutton causes the associated menu to be posted just underneath the menubutton. If the mouse is moved over the menu before releasing the mouse but- ton, the button release causes the underlying menu entry to be invoked. When the button is released, the menu is unposted. Menubuttons are typically organized into groups called menu bars that allow scanning: if the mouse button is pressed over one menubutton (causing it to post its menu) and the mouse is moved over another menubutton in the same menu bar without releasing the mouse button, then the menu of the first menubutton is unposted and the menu of the new menubutton is posted instead. WIDGET COMMAND The menubutton command creates a new Tk command whose name is pathName. This command may be used to invoke various operations on the widget. It has the following general form: pathName option ?arg arg ...? Option and the args determine the exact behaviour of the command. The following commands are possible for menubutton widgets: pathName cget option Returns the current value of the configuration option given by option. Option may have any of the values accepted by the menubutton command. pathName configure ?option? ?value option value ...? Query or modify the configuration options of the wid- get. If no option is specified, returns a list of all of the available options for pathName. If one or more option-value pairs are specified, then the command mod- ifies the given widget option(s) to have the given value(s); in this case the command returns an empty string. Option may have any of the values accepted by the menubutton command. Page 2 Plan 9 (printed 12/21/24) MENUBUTTON(9) MENUBUTTON(9) DEFAULT BINDINGS Tk automatically creates class bindings for menubuttons that give them the following default behaviour: [1] A menubutton activates whenever the mouse passes over it and deactivates whenever the mouse leaves it. [2] Pressing mouse button 1 over a menubutton posts the menubutton: its relief changes to raised and its asso- ciated menu is posted under the menubutton. If the mouse is dragged down into the menu with the button still down, and if the mouse button is then released over an entry in the menu, the menubutton is unposted and the menu entry is invoked. [3] When a menubutton is posted, its associated menu claims the input focus to allow keyboard traversal of the menu and its submenus. See the menu manual entry for details on these bindings. If the menubutton's state is disabled then none of the above actions occur: the menubutton is completely non-responsive. The behaviour of menubuttons can be changed by defining new bindings for individual widgets or by redefining the class bindings. SEE ALSO options(9), types(9) Page 3 Plan 9 (printed 12/21/24)