CPR(9.1) CPR(9.1) NAME cpr, cprview - cheesy polygon renderer and viewer SYNOPSIS fb/cpr [ -a aspect ] [ -c rgbaz ] [ -w nx ny ] file ... fb/cprview [ file ... ] DESCRIPTION Cpr creates an image from a list of polygons in three dimen- sions. Its output is a picture file, written to standard output. The -w flag sets the width and height of the output file. The default size is 640×480. The -a flag indicates the aspect ratio of the image. The default aspect ratio is the ratio of the output file's width and height, in pixels. It may be set independently to handle displays with non- square pixels. The -c flag indicates which channels the output image should have. Possible values are -crgb (the default), -crgba, and -crgbaz. Cpr's input is a simple textual command language, read from the input files named on the command line (default standard input). Each command is a single character followed by arguments, separated by spaces. The commands are: v fov near far ex ey ez lx ly lz ux uy uz Set viewing parameters. Fov is the horizontal field- of-view angle. (ex, ey, ez) is the eye location from which the scene is viewed. These and all other coordi- nates are floating point values. (lx, ly, lz) is the location the eye is looking at - a point that the view- ing transformation will map to the center of the screen. (ux, uy, uz) indicates the up direction. It is the coordinate of a point that the viewing transfor- mation will map somewhere on the ray ascending from (lx, ly, lz) through the top of the screen. Exactly where on that ray the image of (ux, uy, uz) is depends on the field of view angle. Near and far are the dis- tances from the eyepoint to the near and far clipping planes. Objects closer than near or farther than far will not be displayed. Both near and far must be posi- tive, with far>near. t x0 y0 z0 x1 y1 z1 x2 y2 z2 c0 c1 draw a triangle. (x0, y0, z0), (x1, y1, z1), and (x2, y2, z2) are the corners of the triangle. C0 and c1 are the colors of the two sides of the triangle, with c0 being the color of the side from which the vertices are viewed clockwise. Color values are integers with abso- lute values no larger than 255. Their absolute values Page 1 Plan 9 (printed 12/21/24) CPR(9.1) CPR(9.1) index a table of colors whose entries are set using the c command (vide infra). A positive color indicates that the object should be drawn in exactly that color; a negative value means that the polygon should be a shade of that color computed according to the light source position. p c0 c1 [ x y z ]* ; draw a polygon. C0 and c1 are the colors of its two sides. The (x, y, z) values are its vertices. h c0 c1 nx ny x0 y0 x1 y1 file draw a height field from a file of z values. C0 and c1 are its colors. X0, y0, x1, and y1 give the range of x and y values. The file contains an array of nx by ny floating point numbers, in row major order, in the native floating-point representation of the machine running cpr. This is not portable. s c0 c1 x y z r draw a sphere of the given color, with center at (x, y, z) and radius r. { push the transformation stack. Cpr maintains a stack of transformation matrices. The following transforma- tion commands operate on the top of the stack. All objects to be drawn are operated on by this transforma- tion. } pop the transformation stack R angle axis Rotate by the given angle (in degrees) about the speci- fied axis, which must be 0 for x, 1 for y, or 2 for z. T dx dy dz Translate by the given offset S sx sy sz Scale by the given factors in the x, y, and z direc- tions. M m00 m01 m02 m03 m10 m11 ... m33 Multiply the top of the transformation stack by the given matrix. c num r g b a Set the red, green, blue and α components of the num- bered color table entry. Color components must be integers between 0 (black) and 255 (full on). l x y z Page 2 Plan 9 (printed 12/21/24) CPR(9.1) CPR(9.1) Set the direction that the light source shines from. b r g b a Clear the background to the given color. Cprview displays a wire frame version of a cpr image in a window. Dragging with button 1 rotates the image. Button 2 pops up a reread menu item that causes the input files to be reread. Button 3 pops up a menu containing output and exit items. Output writes a pic(1) representation of the display on standard output. Exit exits. SOURCE /sys/src/fb/cpr.c /sys/src/fb/cprview.c Page 3 Plan 9 (printed 12/21/24)